Posted by Kyle Stallock on Friday, September 25th, 2009
As I’ve very strongly implied in Five Enlightening Videogame Sound Design Videos, and Five More Enlightening Videos on Videogame Music and Sound Design, not only is the audio in this industry wildly varied, so is the way it’s implemented. But if you’re still not convinced, or are as hungry for industry info as me, here are five more videos and one interview with an award-winning indie audio team.
Oh, and about retail sound banks… They might as well not exist. The audio artists shown in the videos below prefer capturing and creating their own aural delights over dragging and dropping the same shlop used by first quarter animation students. Students, you have been warned.
One of my favorite pieces of audio-related advice comes from Randy Thom. In the article “Designing a Movie for Sound,” on FilmSound.org, the Academy Award winning sound designer and mixer wrote “The biggest myth about composing and designing is that they are about creating great sounds. Not true, or at least not true enough.” The article’s one of the most useful pieces a budding post production professional can read – filled with dozens of quotes like the one above and this one: “…sound began to shape the picture sometimes as much as the picture shaped the sound.”
When Randy Thom talks, you need to listen. In the video above, the legend explains his involvement with the Scarface videogame, the main difference between videogame sound and movie sound, and what the former can learn from the latter. Here’s a quote from his response to the last topic:
“…the point of view of the characters, which has been explored very thoroughly in movies, I think is gonna be explored maybe even further in videogames.”
Starbreeze designs crisp and meaty audio for the Riddick series. For a reference point, think Rocky fight scenes in a Star Wars cantina near closing time. Here, audio director Carl Vikman and company discuss and display how they designed the audio for Chronicles of Riddick: Dark Athena . Pay attention near the end to see how boosting the sound quality in the original Riddick improves immersion.
Battlefield: Bad Company didn’t revolutionize audio for military shooters, but developer DICE did raise their personal bar of quality. In this video, the in-house sound guys and gal are shown doing the “fire real weapons to get ‘real’ sounds” bit. Sure, it’s typical, but I like their reasoning: “Making audio for Bad Company began with a single question: ‘What can we do better this time around compared to our previous Battlefield games?’ For the sound designers here at DICE, the answer was simple: “Get out more.”
Okay, if the military shooter’s your type of thing and you really want to work on one, here’s a video from Operation Flashpoint 2: Dragon Rising. Just like the Bad Company video, the developers at Codemasters went running and crawling around some countryside firing guns, tanks, and who knows what else, all to capture a few realistic sounds. Like I said earlier, it’s typical stuff but the team here explains the process more thoroughly than most.
Now, for something different.
Calling Shatter “Breakout for a new generation” is too shallow and overly simple. The PSN title’s so much more than just a cheap rehash of a retro title. Thanks to composer Jeremiah Ross, a.k.a. Module and his “musical paintings” perspective, the title’s another videogame gateway to synesthesia, and probably one of the best. Oh, and apparently critics like it too. The title currently has a metascore of 86.
If you want something more text-based, here are a few quotes from an interview with Rich Carlson, co-founder of indie development group Digital Eel. Along with his colleagues at Eel, the team won three excellence in audio awards in the last six years at the Independent Games Festival.
” Sound and music are integral and integrated with design from the first moment we have something happening on the screen. We feel it must be, and not just sfx but music, especially music which so often sounds like something….like dressing, something painted on, like makeup or apartment paint to help cover up the picture holes on the walls.”
” When we make a game, music and sound are in right away. From the first couple of hours, the basic prototype is on the screen, so they began to shape the sonic style of the game immediately.
Because sound and music are growing up at the same time as the art and programming is, all these elements influence each other pretty equally, so you don’t get music and sound that sound “separate” or tacked-on. You get sound you can’t turn off, and you don’t want to, because it’s actually part of the game.
Sounds can also influence and inspire and change things. You might be after a certain sound effect, but then you stumble across something else that’s much cooler, so the animation of a visual effect is changed to match the sound.”
And for you audio geeks, Carlson explains how the sound design was assembled:
” Basically what you’re hearing is a series of loops. Most of them are 16-second loops.
I knew right away that “music” with beats wasn’t the way to go. The music had to create a soundscape, something that supports a mindscape, really — pun intended — rather than making you want to tap your foot. It had to smoothly transition just as the “art” on the pipe wall and the speed of traveling through the pipe smoothly transition in the game.
I also knew that the music had to have a kind of primal power and evoke a sense of mystery about what is supposed to be going on and what is being revealed. Bill was very much into this too.
At the same time, we wanted it to reflect the random thoughts floating through and bouncing around inside your brain. One of the best ways to accomplish this was to leave conventional music behind, which is what Bill and I ended up doing.
It was important that the loops be seamless. If you’re working with beats and grooves, that’s a very easy thing to do — it starts on one and ends on four. You simply loop that, attaching the end to the beginning and it sounds fine because, for the most part, that’s how a bass/drums/guitar combo plays.”
Check out the full article at Create Digital Music.
Tags: audio, behind the scenes, brainpipe, breakout, chronicles of riddick, codemasters, independent games festival, module, Music, operation flashpoint 2, randy thom, scarface, shatter, sound design, starbreeze, video diary, videogames
Posted in Gaming, Multimedia | 2 Comments »
Posted by Brianna Rhubee on Thursday, June 11th, 2009

After eight glorious years, the CMT Music Awards still stand unchallenged as country music’s only fan-voted awards show. The final four nominees were revealed on May 19 — with the exception of the coveted “video of the year” category, to be announced during June 16’s live broadcast. Videos debuting on CMT between Jan. 18, 2008 and Feb. 23, 2009, are eligible for the 2009 CMT Music Awards. Finalists were determined by a blue-ribbon panel that included noted country music journalists, as well as music industry and CMT executives.
The first round of voting ran from April 13 through May 11, only on CMT.com, where fans selected from the top eight nominees in each of the 10 categories. The second round of voting will end on Sunday, June 14 at 11:59 p.m. PT.
The 2009 CMT Music Awards show broadcasts live from Nashville, TN!
Now, the nominees for the 2009 CMT Music Awards:
VIDEO OF THE YEAR

1 -Video: “All I Want to Do”
Artist: Sugarland
Charity: MusiCares

2 – Video: “Everybody Wants to Go to Heaven”
Artist: Kenny Chesney and the Wailers
Charity: Plan It Now and I Went Hungry (Friends of the World Food Program)

3 – Video: “God Love Her”
Artist: Toby Keith
Charity: Ally’s House

4 – Video: “Lookin’ for a Good Time”
Artist: Lady Antebellum
Charity: Mocha Club

5 – Video: “Waitin’ on a Woman”
Artist: Brad Paisley
Charity: The Shjon Podein Children’s Foundation

6 – Video: “All Summer Long”
Artist: Kid Rock
Charity: CMT One Country

7 – Video: “Every Day”
Artist: Rascal Flatts
Charity: Monroe Carell Jr. Children’s Hospital at Vanderbilt

8 – Video: “Just a Dream”
Artist: Carrie Underwood
Charity: The Humane Society of the United States

9 – Video: “Love Story”
Artist: Taylor Swift
Charity: American Red Cross

10 – Video: “You’re Gonna Miss This”
Artist: Trace Adkins
Charity: The Food Allergy & Anaphylaxis Network
MALE VIDEO OF THE YEAR

1 – Video: “God Love Her”
Artist: Toby Keith
Charity: Ally’s House

2 – Video: “Waitin’ on a Woman”
Artist: Brad Paisley
Charity: The Shjon Podein Children’s Foundation

3 – Video: “Sweet Thing”
Artist: Keith Urban
Charity: FiftyForward

4 – Video: “You’re Gonna Miss This”
Artist: Trace Adkins
Charity: The Food Allergy & Anaphylaxis Network
FEMALE VIDEO OF THE YEAR

1 – Video: “Don’t You Know You’re Beautiful”
Artist: Kellie Pickler
Charity: Wounded Warrior Project

2 – Video: “More Like Her”
Artist: Miranda Lambert
Charity: The Humane Society of East Texas

3 – Video: “Love Story”
Artist: Taylor Swift
Charity: American Red Cross

4 – Video: “Ride”
Artist: Martina McBride
Chariy: ChildHelp
GROUP VIDEO OF THE YEAR

1 – Video: “Bob That Head”
Artist: Rascal Flatts
Charity: Monroe Carell Jr. Children’s Hospital at Vanderbilt

2 – Video: “Every Day”
Artist: Rascal Flatts
Charity: Monroe Carell Jr. Children’s Hospital at Vanderbilt

3 – Video: “Chicken Fried”
Artist: Zac Brown Band
Charity: The F.R. Carrick Institute for Children’s Autism Research and Education

4 – Video: “Lookin’ for a Good Time”
Artist: Lady Antebellum
Charity: Mocha Club
DUO OF THE YEAR

1 – Video: “All I Want to Do”
Artist: Sugarland
Charity: MusiCares

2 – Video: “Put a Girl in It”
Artist: Brooks & Dunn
Charity: Monroe Carell Jr. Children’s Hospital at Vanderbilt

3 – Video: “Already Gone”
Artist: Sugarland
Charity: MusiCares

4 – Video: “Roll With Me”
Artist: Montgomery Gentry
Charity: T.J. Martell Foundation
COLLABORATIVE VIDEO OF THE YEAR

1 – Video: “Cowgirls Don’t Cry”
Artist: Brooks & Dunn and Reba McEntire
Charity: Monroe Carell Jr. Children’s Hospital at Vanderbilt and Smile Train

2 – Video: “Life in a Northern Town”
Artist: Sugarland, Little Big Town, and Jake Owen
Charity: MusiCares, T.J. Martell Foundation and Mardy Fish Foundation

3 – Video: “Everybody Wants to Go to Heaven”
Artist: Kenny Chesney and the Wailers
Charity: Plan It Now and I Went Hungry (Friends of the World Food Program)

4 – Video: “Start a Band”
Artist: Brad Paisley and Keith Urban
Charity: The Shjon Podein Children’s Foundation and FiftyForward
USA WEEKEND BREAKTHROUGH VIDEO OF THE YEAR

1 – Video: “Chicken Fried”
Artist: Zac Brown Band
Charity: The F.R. Carrick Institute for Children’s Autism Research and Education

2 – Video: “Lookin’ for a Good Time”
Artist: Lady Antebellum
Charity: Mocha Club

3 – Video: “In Color”
Artist: Jamey Johnson
Charity: St. Jude Children’s Research Hospital

4 – Video: “That Song in My Head”
Artist: Julianne Hough
Charity: Susan G. Homen for the Cure
WIDE OPEN COUNTRY VIDEO OF THE YEAR

1 – Video: “All Summer Long”
Artist: Kid Rock
Charity: CMT One Country

2 – Video: “Photograph”
Artist: Def Leppard and Taylor Swift
Charity: Create Now and American Red Cross

3 – Video: “Bartender Song”
Artist: Hank Williams Jr. and Rehab
Charity: CMT One Country and Elton John AIDS Foundation

4 – Video: “Please Read the Letter”
Artist: Robert Plant and Alison Krauss
Charity: TurtleWill and Thistle Farms/Magdalene
CMT PERFORMANCE OF THE YEAR

1 – Video: “Country Boy”
Artist: Alan Jackson, George Strait, Brad Paisley, and Dierks Bentley
Charity: Jenifer Strait Memorial Fund, The Shjon Podein Children’s Foundation, and Monroe Carell Jr. Children’s Hospital at Vanderbilt

2 – Video: “Life in a Northern Town”
Artist: Sugarland, Little Big Town, and Jake Owen
Charity: MusiCares, T.J. Martell Foundation and Mardy Fish Foundation

3 – Video: “Gone, Gone, Gone (Done Moved On)”
Artist: Robert Plant and Alison Krauss
Charity: TurtleWill and Thistle Farms/Magdalene

4 – Video: “Photograph”
Artist: Def Leppard and Taylor Swift
Charity: Create Now and American Red Cross
DIRECTOR OF THE YEAR
1 – Director: Deaton Flanigan
Charity: Victory Junction Gang Camp
Videos:
“All Summer Long” - Kid Rock
“Another You” – John Rich
“Blue Christmas” – Martina McBride
“Cowgirls Don’t Cry” - Brooks & Dunn
“Do You Believe Me Now” - Jimmy Wayne
“Don’t You Know You’re Beautiful” – Kellie Pickler
“Every Day” - Rascal Flatts
“I Will” - Jimmy Wayne
“Roll On” – Kid Rock
2 – Director: Roman White
Charity: St. Jude Children’s Research Hospital
Videos:
“All-American Girl” – Carrie Underwood
“Every Other Weekend” – Reba McEntire
“Everything Is Fine” – Josh Turner
“If You Didn’t Love Me” – Phil Stacey
“I’m About to Come Alive” – David Nail
“Just a Dream” – Carrie Underwood
“Last Name” – Carrie Underwood
“Love Remembers” – Craig Morgan
“Somebody Said a Prayer” – Billy Ray Cyrus
“Sounds So Good” – Ashton Shepherd
3 – Director: Trey Fanjoy
Charity: MusiCares
Videos:
“Good Time” – Alan Jackson
“Last Call” – Lee Ann Womack
“Love Story” – Taylor Swift
“Muddy Water” – Trace Adkins
“Picture to Burn” – Taylor Swift
“Real Gone” – Billy Ray Cyrus
“Stronger Woman” – Jewel
“Sweet Thing” – Keith Urban
“This Is Me You’re Talking To” – Trisha Yearwood
“Troubadour” – George Strait
“White Horse” – Taylor Swift
“Like a Woman” – Jamie O’Neal
“That Song in My Head” – Julianne Hough
“Trying to Stop Your Leaving” – Dierks Bentley
4 – Director: Peter Zavadil
Charity: St. Jude Children’s Research Hospital
Videos:
“Cheater, Cheater” – Joey & Rory
“Feel That Fire” – Dierks Bentley
“I Do” – Jewel
“Love Is a Beautiful Thing” – Phil Vassar
“Till It Feels Like Cheatin’” – Jewel
“You’re Gonna Miss This” – Trace Adkins
DON’T MISS IT!
Tags: All I Want to Do, Allys House, awards, Brad Paisley, charity, CMT, country, country fans, Country Music, Everybody Wants to Go to Heaven, fan, fans, General Media, God Love Her, I Went Hungry (Friends of the World Food Program, Kenny Chesney and the Wailers, Lady Antebellum, Lookin for a Good Time, Mocha Club, Music, MusiCares, Nashville, Plan It Now, Sugarland, The Shjon Podein Childrens Foundation, Toby Keith, video, Waitin on a Woman
Posted in General Media, Multimedia, Music | No Comments »
The GreenRoom Cafe will close at 3pm Monday, April 27th.