This Monday, we’ve pulled together three great links on reverbs and their effective use in a mix.
Adrian Try starts us out with the following advice:
Reverb is the most important effect you have access to. Understanding how it works will help you get the most out of it. But you’ll learn it best not just by reading about it, but using it in creative ways.
Bjorgvin Benediktsson follows up with a more detailed discussion on specific techniques, including the effective use of pre-delay to get that heavy-effected sound while maintaining clarity, mixing and matching reverbs on drums to add depth and dimension, and how to balance them in your mix.
Finally, for our last take on reverb, we have old but effective take on hardware and software reverbs written back in 2008 by author Mo Valens, revived from the archives but still very relevant today (complete with audio samples and a printable tutorial).
Mo Valens addresses the two primary types of reverbs, Convolution and Algorithmic, and goes on to discuss the various types of spaces and analog devices modern digital effects emulate.
There have been very few hardware Convolution reverbs, Sony’s $9,000 DRC-S777/PAC (out-of-production) being the only example I am personally aware of. Virtually everything else on the hardware side, from the venerable Lexicon 480L, to the ultra-sweet System 6000 from T.C. Electronics, work on comparatively simple algorithms to model various types of acoustic spaces.
Software, of course, runs a much wide range; Convolution, to Algorithmic, emulating both acoustic spaces and classic hardware units. Here are the links to all three brilliant articles on audio.tutsplus.com, a blog worth following: